1989 Chevrolet Lumina - NASCAR Edition v.1.4
- Base 3D model by Slightly Mad Studios
- 3D Facelift by Frito
- Physics for AC by GzeroD
If you like my mod, consider donate: https://www.paypal.me/fritoterrorito
Version History:
v.1.4
- fully working gauges
- engine limiter moved to 9500 rpm (engine damage starts at 9250 rpm)
- changed fuel tank capacity (22 gallons / ~83 liters)
- reduced brake torque (from 5000Nm to 4200Nm)
- removed e-brake
- new default car setup for better AI start
- new windscreen and gauges textures + material properties
- updated default skins
v.1.3
- removed "Brand New" skin
- fixed windows in LOD C
- fix in brakes.ini (lock wheels on brake)
- several changes in "F6" cameras
- new driver support (Cole Trickle mod)
- simple shift animation
v.1.2
- physics fix by GzeroD
- new normal map textures
- separated air intake objects with 2 textures (vent1.dds and vent2.dds)
- dashboard sticker added (sticker.dds)
- fixed F6 cameras
- brakedisc glow added
v.1.1
- skins update + 2 new fictional (Destruction Derby and Secret Service Magazine)
- materials update
- driver animation and position update
- fixed mirror UV map
- new collision mesh
- new LOD C & D mesh
- new door/safety net animation
- visual damage and hood deformation
v.1.0
- first public release
There are no setups for this car.
This car has been used in 5 sessions.